PerfectCube

Submitted by rootmaster on Sat, 08/18/2018 - 23:19

perfect cube

Shader "LightEdge/CubeEdge"
{
    Properties
    {
        _Color("Color", Color) = (0.5,0.5,0.5,0.5)
        _Length("Length", Range(0,1)) = 0.1
        _Softness("Softness", float) = 0.1
    }
    SubShader
    {
        Tags { "RenderType"="Opaque" }
        LOD 100